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"Road of the Toad"(title pending)
A Frog-Based Platformer about a Mother Toad carrying her eggs to safety — currently in development.
I am the sole Artist and a Co-Designer on this Project
"Cowboy Clay"
A Cowboy's Apprentice takes up the mantle of his master and seeks revenge in this 2D Platformer/Fighting Game.
Concept, Art/Animation, and Game Design by Me
"Everywhere at the end of time"
Loosely inspired by the album of the same name, an abstract and atmospheric platformer.
I was an Artist/Animator on this Project
"Lawman Remastered"
An unarmed gunslinger finds himself in an unwanted duel, and must fumble his way out of it by any means necessary.
I was an Artist/Animator on this Project
"Doomsday Delivery"
A lone warrior hauls a laser cannon across a post-apocalyptic wasteland to eviscerate The Demon King.
I was the Artist/Animator and a Co-Designer on the Project
"Doomerang"
Betrayed by his partner and left in a dungeon, a boomerang-toting thief fights for his freedom.
I was the Artist/Animator and a Co-Designer on the Project
"Dance Defender"
A two-player competitive game that pits a cannon-toting missile man against a valiant defender tasked with defusing the explosives and protect a metropolis...with a dance pad.
Designed, Animated, and Programmed by Me in Construct 3
"You Are Slime"
A tiny game about a tiny slime hoping to be adopted by a loving family.
Designed, Animated, and Programmed by Me in Unity
"Flappy Buds"
A little game about pigeons learning how to play "Rock, Paper, Scissors" using their feathers.
Designed, Animated, and Programmed by Me in Unity
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